Jump City
Jump for Joy at our Trampoline Park In Johannesburg
There’s no better way to get those endorphins racing than jumping for joy…bounce off the walls, hop from one trampoline to
another, dunk a basketball or dodge one while you bounce…just JUMP at Jump City!
Along with our many other attractions in the park, you now also get to enjoy:
21 regular trampolines | A dodgeball court | 2 basketball lanes | A foam pit with a climbing wall | An extreme jumping wall
Come on, jump into a new thrill!
What you need to know:
- Every jumper receives a number which indicates when it is their turn to jump for a 10 minute
session. Once their 10 minutes are up, they get a new card and re-join the queue. - Access to Jump City is included in all ticket options and jumpers need to purchase a pair of special
grip socks at R30 in order to use the trampolines, which they can use again on their next visit.
Gold Reef City’s own indoor trampoline park is located in the venue previously known as The
Hippodrome, located in Kiddies Corner.
Terms and conditions
Always watch out for other jumpers, jump within your abilities, follow the rules at all times and obey the whistle!
- All guests making use of the JUMP CITY Trampoline area must watch the safety video before jumping.
- Gold Reef City Management reserves the right to refuse the use of the JUMP CITY trampolines to any person under the influence of drugs or alcohol.
- Strictly no alcohol OR smoking inside JUMP CITY.
- No food, drinks or gum allowed in the trampoline area.
- No shoes allowed in the trampoline area and all shoes must be placed in the designated area.
- JUMP CITY is not suitable for expectant mothers, persons with neck and back injuries or persons suffering from health problems.
- All jumpers must wear JUMP CITY grip socks.
- No queue jumping or place keeping.
- Children below the age of eight years MUST be supervised and children below 2 years are NOT permitted in the trampoline area.
- Jumpers below the age of eight years must be supervised at all times by a parent or responsible adult guardian wearing JUMP CITY grip socks.
- All loose items such as keys, jewellery and loose change must be removed from your person before entering the trampoline area.
- Sharp objects such as belt buckles, sharp clothing studs etc. need to be removed before entering the trampoline area.
- No cell phones, cameras, go pros or selfie sticks are permitted in the trampoline area.
- No persons over 120kg may use the trampoline area due to safety reasons.
- Please tie long hair.
- The closing time of JUMP CITY is at Management’s discretion and JUMP CITY may close without prior notice.
- We care about your safety, please follow the operator’s instructions and obey the safety rules at all times.
- We suggest that you do not jump within 30 minutes of eating.
- The operator will use a whistle to regulate the trampoline area. Please make sure you listen for the whistle at all times.
- Pushing, wrestling, tackling, running, racing, playing tag, sitting or lying on trampolines and horseplay of any kind is not permitted in the trampoline area.
- Do not climb, lean, or hang on to any of the top pads or netting inside the trampoline areas.
- Always jump and land with two feet and aim to stay in the middle of the trampoline away from the padding, NEVER land on your head on neck.
- No double flips or flips and tricks over the pads. Single flips are permitted but no more than two in a row.
- Only one person per trampoline at all times. Absolutely no double bouncing!
- Prevent collision with other jumpers by paying attention to your surroundings at all times.
- Participants must use all equipment in a safe and responsible manner; keep within your skill level and capabilities.
- Read the rules in each area – Dodgeball, Basketball, Extreme Trampoline, Climbing wall and Foam Pit
- The Dodgeball area is refereed by an operator and their decision is final
- Only one person per trampoline at any one time.
- No double bouncing allowed.
- Always watch out for other jumpers to avoid collision.
- Keep within your skill level and capabilities.
- Do not grab or pull at other players.
- No grabbing or holding onto the safety netting.
- Follow all other JUMP CITY Rules and obey the operators whistle.
- Max of six players per team.
- Each team should begin the game with an even amount of balls and players.
- No headshots allowed.
- Head shots clarification: head shots are shots directly to the FACE and or EARS. If an opposing player ducks into a throw and it hits them on the top of the head, or the back of the head the individual hit by the throw is OUT.
- Once out you cannot re-enter until the next game begins.
- You may deflect a ball being thrown at you by using a ball in your hands.
- You are out if:
- You are hit by a live ball,
- Throw a live ball that is caught by an opposing player,
- You cross or enter the neutral zone,
- You hold a ball for longer than 10 seconds,
- Or throw a headshot.
- You may block / deflect a ball with another ball, however if you drop the ball that you used to block with you are out.
- When a Dodgeball hits anything besides a person the ball is dead. Thus a deflection off anything that is not human is a dead ball. You may catch a ball that hits you or another player on your team rendering the opposing thrower out, but only if it is caught in the air.
- No holding a ball for longer than 10 seconds.
- In the event of an injury, everyone must immediately stop.
- You may catch the ball with any body part (between legs included).
- You may not go past the centre of the court; even to pick up a ball. You will be called out.
- When you are out, walk off the court with hands wrapped around your head covering your head and ears to avoid up close head shots.
- No kicking the dodgeball.
- The Dodgeball area is refereed by an operator and their decision is final.
- One jumper at a time per lane.
- Be prepared to share the court and line up until it is your turn.
- Do not throw the ball outside the court.
- Do not kick the basketball at any time.
- Only attempt dunks within your skill level.
- Don’t jump, land, or climb on padding – it is there as a safety precaution.
- Do not swing or hang off basketball hoop, backboard or support bars.
- Only one person per trampoline at all times.
- No flip dunks.
- The ball should not hit anything other than the backboard or the trampoline.
- Other participants cannot assist jumper with any tricks.
- Follow all other Jump City Rules and obey the operators whistle.
- Only 1 jumper per lane.
- Do not dive into the pit.
- No double, triple or quadruple flipping into the pit.
- No backflips allowed.
- Landing into the foam pit feet first is the safest.
- Do not land on your chest, head, neck or back.
- To avoid your knees hitting you in the head/face separate your knees when landing.
- Wait until the person in front of you is completely out of the pit before you jump.
- Exit the pit as soon as possible by the side lanes.
- Do not hide or bury yourself in the pit.
- Do not play or throw the foam out of the pit.
- No stacking foam cubes to flip over.
- No throwing or pushing jumpers into the foam pit.
- Do not jump until it is clear and approved by the one of the JUMP CITY operators.
- Lost items will not be looked for in the pit, only when scheduled cleaning is carried out.
- Follow all other JUMP CITY Rules and obey the operators whistle.
- No standing on top of the wall.
- Only two climbers at any given time may be on the wall and each climber must be directly over a separate area of the foam pit.
- For safety reasons no children under eight may use the climbing wall.
- Ensure no one is in the foam pit before you jump off the wall into the pit.
- Do not jump near to or land on padding.
- Follow all other JUMP CITY Rules and obey the operators whistle.
- The Extreme Wall is for advanced jumpers only. Operators monitor this area strictly.
- The trampoline in this area provides superior height & a greater degree of difficulty & risk.
- Jumpers must be over 130cm in height.
- Only one jumper permitted on this trampoline at any time.
- Ensure no one is on the trampoline before jumping off The Wall.
- Ledges around top of trampolines are for sitting only, no Standing at any time.
- No climbing or scrambling up The Wall
- Follow all other JUMP CITY Rules and obey the operators whistle.
The Tsogo Rewards programme aims to reward our members each chance we get. No frills, no fuss – just relevant benefits that you can actually use!